Blood visuals overlap the body. too much of them. The books on the shelfs are a bit broken. The background music after time gets pretty annoying. There is no objective really so it was kinda hard to figure out where is the next part of the map. The lights should be either off or just not working as its annoying as well(ik you can just not turn it off but still you could add flickering as an event when the lights are on.)
ye thats all about the demo so if you can fix those parts in it it would be awesome. tomorrow ill try the full game out👍
keep up the work it might become pretty good game after time
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I played the demo. heres some things to improve:
Blood visuals overlap the body. too much of them.
The books on the shelfs are a bit broken.
The background music after time gets pretty annoying.
There is no objective really so it was kinda hard to figure out where is the next part of the map.
The lights should be either off or just not working as its annoying as well(ik you can just not turn it off but still you could add flickering as an event when the lights are on.)
ye thats all about the demo so if you can fix those parts in it it would be awesome. tomorrow ill try the full game out👍
keep up the work it might become pretty good game after time
Thank you so much for playing the demo and giving such detailed feedback!
I really appreciate you taking the time to point out these issues.
I’ll definitely work on fixing the overlapping blood textures and the broken books on the shelves.
I understand your point about the background music—I'll try to make it less repetitive or give an option to lower/disable it.
I’ll also work on making the game’s objectives clearer, so players know where to go next.
And about the lights—great suggestion! I’ll look into adjusting how they behave or using the flickering more purposefully.
I’ve been a bit busy with another project recently (which I’ll release soon), but I’ll make sure to come back and improve these parts of the game.
Thanks again, Your support means a lot